FANDOM


Pg3D only
The creator of this concept wants this content to be exclusive to Pixel Gun 3D.
Pg3D only

The Maximum Death is the Premium weapon by MatthewGo707.


AppearanceEdit

It is a fire-and-forget anti-tank missile with the tracking system.

StrategyEdit

It has massive damage, bad capacity and fire rate, and good mobility.

TipsEdit

  • This is best used against airborne targets and groups of players.
  • This is best used with Singular Grenade.
  • Use swarms of missiles to increase damage.
  • Use this against the closest player for a fast kill and to conserve ammo.
  • If your aim is decent, there is no need to use this weapon as you will find direct shooting with another area damage weapon (e.g. Rocket Crossbow) much more effective.
  • Take note of its rocket's effective maneuverability since it can easily track enemies that tries to confuse the rockets (due to its strong lock-on).
  • Use a shield if you encounter multiple enemies firing at you face-to-face at once.

CountersEdit

  • Pick off its users from long ranges.
  • When the missiles are following you, try to go to a wall where the missiles will eventually hit the wall.
  • Some projectile weapons can destroy the rockets (Ex. Barrier Riflecontact detonators). But time them and give precision to your shots.
  • Due to its slow projectiles, you can use Stinger UP2, to counter them (due to its fast projectiles) in medium-short range.
  • A hard counter is to simply outmaneuver them.
    • Rocket jumping to different directions helps you escape the rockets with ease.
    • Using Berserk Boots and switching to a melee such as Dark Force Saber Up2 to outrun the bullets.
    • Using Burning TiaraDemolition MaskMy Cape(optional), and some form of double jump, allows a player to double jump repeatedly while moving in a direction to outmaneuver the bullets, this tactic allows the player to shoot at the bazooka user.
    • Using a Jetpack repeatedly rising then falling provides a massive maneuverability advantage, tip above uses similar mechanic. But be warned about the rocket's strong lock-on that easily hits you combined with fast travel time.
  • Use explosive/wall-break weapons when he is using the shield.
  • The Stinger can easily make up for its low fire rate.

Firing SoundEdit

  • Judge's

ThemeEdit

Military-themed

TriviaEdit

  • This is based on the FGM-148 Javelin fire-and-forget anti-tank missile.
  • This is comparable to Stinger and Smart Bullet Bazooka, but has a faster projectiles twice that of SBB's.
  • When fired, it uses the Nuclear Grenade's explosion sound.
  • This weapon rivals with Stinger UP2, due to its counterpart's ability to home in players (though easily avoidable unlike Smart Bullet Bazooka (whose travel time is slow unlike Stinger)).