Both PG
The creator of this concept wants this content to appear both in Pixel Gun 3D and Pixel Gun World.
Both PG
Blessed for its higher damage and its gadget-blocking feature, this shotgun developed by the Daewoo Precision Industries will be proven as the soldier's best friend and against those who frequently use the gadget for too much.

—Weapon Description

The Military Shotgun or previously known as "BULGASARI" is the Primary weapon by MatthewGo707.


It is a large combat shotgun with the handle and the long barrel.


It has devastating damage, good fire rate, low capacity and stupendous mobility.


  • This weapon is particularly powerful when ambushing lone targets or dueling.
  • Use this weapon against heavily armored players. Due to several headshots with the weapon is enough to kill one. Or for heavily damaging your target and finishing them off later.
    • This same tactic can be applied to enemy Battle Mechs or Turrets, where they will be destroyed (or heavily damaged) in a matter of seconds especially in point-blank range
  • Aim at the head to deal massive damage.
  • Since it sprays bullets, use this at close range.
  • This is useful for sneaking on Sniper users with ease.
  • This can make melee users an easy target, so shoot them.
  • Try not to stand still while firing this weapon.
  • Its high mobility allows the user to escape from the enemies.
  • Use this to severely damage heavily armored players and/or to deal a group of enemies.
  • It has a somewhat fast firing rate, so you can use this shotgun to kill your enemies fast and effectively.
  • Every shotgun does have an advantage to kill groups with its spread. From killing mobs, to killing enemies, you have to keep in mind of the range of your enemy. The further you enemy is, the further your bullets will spread apart and the less damage you will do.
  • This is useful for picking invisible enemies from long ranges, though with low damage from afar.
  • Be sure to either hide when shooting, or to move while shooting.
  • Use this to encounter Ghost Lantern users.
  • Use this weapon in narrow path so the enemy will be trapped.
  • It can be used to easily decimate enemy mechs or turrets thanks to its high damage.
  • It can one shot (head shot-wise) players no matter what armor they have, so try to get a headshot while attacking an enemy for the best damage.
  • When using this weapon, snipe from an unseen place.
  • Attack enemies from behind when ambushing them. And aim for the head for maximum effect.
  • Use this to severely damage heavily armored players and/or to deal a group of enemies.
  • Only use it on point blank and in close range as it becomes inaccurate upon the first shot.
  • Avoid maps that are mostly long range, since this is a shotgun and it is incapable of tearing enemy players in long range. Use this in short-ranged maps more often.
  • Due to having a mobility of 130, this can be used to move about at faster speeds than most Primary weapons, so use this for hit-and-run tactics to deal damage and get away as fast as possible.
  • Because of the bullet spread, try avoiding using this weapon in longer-ranged battles, as it will deal little, if any, damage to enemy players because it is close range.
  • This weapon has high reload speeds, meaning you can get almost right back into battle after going through a single round.
  • This weapon can be used against melee users (due to the melee weapon's inferior range compared to any ranged weapons).
  • Use this weapon against heavily armored players. Due several headshots with the weapon is enough to kill one. Or for heavily damaging your target and finishing them off later.
  • If traveling with a low-mobile weapon, use this weapon to easily traverse the map thanks to its high mobility.
  • When you are in close range, you can:
    • Become a fearsome foe in the game.
    • Dominate firefights easily.
    • Easily decimate the Turret and Battle Mechs regardless of its upgrades.
  • Its high mobility allows you to outmaneuver enemies holding sniper, but move in a confusing pattern so he will not easily shoot at you, but beware of them switching to area damage with instant travel time so they can easily hit you even if you move so fast.
  • Have a long-ranged weapon in case you want to shoot enemies from afar.
  • Do not fire on enemies if you use jetpack (except if you are very near to him or her), since its effectivity will br lessened depending on the distance covered.
  • Useful for tearing down the Orbital Shield users with ease.
  • Useful for mowing down groups of enemies in Multiplayer, Singleplayer and even Arena.
  • This weapon disables all the gadgets of an enemy player for eight seconds:
    • This makes it useful for shutting down enemy players that rely far too much on their gadgets. Make sure to kill an enemy player after disabling their gadgets before they can use them again.
    • If your enemy happens to have a Resurrection for their Gadget, use this weapon and then proceed to kill the enemy before the eight seconds are up, as doing so will prevent the enemy from being resurrected.
  • Due to its fire rate, you can easily wipe out large groups of enemies (if your ammo is full).
  • This is godly when encountering large groups of enemies due to its astronomically massive damage.
  • Have any Sniper Rifle if you are about to enter the long-ranged maps.


  • Pick off its users from long ranges.
  • It is best for the player to back away from its user, as the range of the weapon is very limited when it comes to power.
  • The weapon is powerful at headshots, so keep avoiding a good shot from an enemy.
  • Area damage can make short work of its users
  • If engaged in a close range combat while your target is wielding this, try to knock them back away from you and finish them off quickly as possible. You can also rocket jump away from them and finish them off.
  • When encountered a user of this weapon in close ranges. Knock them away from you and finish them off immediately after executing the first action.
  • Using explosive weapons will make the enemy fall from his/her sniping area or disorient him/her. It could also kill him or her.
  • Kill the user immediately while they are reloading, as this weapon has low ammo capacity and is easily used up.
  • Any one-shot kill weapons can easily deal with its users.
  • Avoid approaching its users by group as this has a quite devastating damage per pellet shots.
  • Stay far from its users. Be warned though, as each pellets deal more devastating damage than what people imagine.
  • Its users can't easily hit any enemies high up in the air. Therefore, the Jetpack or Rocket Jump can solve the problems they cause, but you need to avoid some unsuspected surprises, like how they will attempt to shoot you with sniper or homing weapons.
  • If they know how to switch weapons, then they are probably better than you and you should probably avoid fire fights with them.
  • Luring the user into open areas where this weapon is useless gives you advantage. Never be fooled though, since each of its pellets deals devastating damage regardless of the distance.
  • Attack the user while they are reloading.
  • Stay out of range of enemies who may have the Military Shotgun on hand, to avoid having your gadgets rendered unusable.
    • Gadgets marked with a bright red "X" are disabled, and therefore cannot be used.
    • Attempt to survive without your gadgets for eight seconds.

Firing sound'sEdit

  • "Predator"'s


  • Military-themed

VS "Predator"Edit

  • Advantages
    • Has 130 mobility.
    • Has massive damage.
    • High fire rate, at 91.
    • Has a somewhat compact bullet spread.
  • Neutral
    • A shotgun.
    • Has a limited range.
    • Requires skill.
  • Disadvantages
    • Has only 10 rounds.

Recommended MapsEdit

  • Shotgun Wedding
  • Pool Party
  • Two Castles
  • Alien Planet
  • D-Day
  • Facility
  • Christmas Town (both day and night version)
  • Toy Factory
  • Mafia Cottage
  • Nuclear City


  • It is based on the South Korean Daewoo Precision Industries USAS-12 Combat Shotgun.
    • It borrows several aspects from Atchisson Assault Shotgun such as the design itself.
    • In real life, the automatic version of this weapon is reserved only for the military users, while the semi-automatic counterpart is for civilian users.
    • Despite being slightly heavy (6.2 kg) in real life, it had a higher mobility in-game, possibly because the game version used the lightweight parts that still gives the same power as the real life does.
  • Its firing sound previously resembles that of Heavy Shotgun's.
  • This is the first non-scoped weapon to feature Infrared Vision attribute.
  • This gun has a very similar reload animation as the "Predator".
  • It can instant kill all Campaign Bosses, like the Tortured Prisoner.
  • It is formerly known as "BULGASARI" or "Pulgasari".
  • Bulgasari is an iron-eating monster from Korean mythology that is known to destroy all that is evil and wrong.
  • With a efficiency of 30, it is bizarre that a direct hit on The Bug with full health can be killed by its pellets at bodyshot.
  • It was later given "Armor Bonus" attribute in the later update.
  • Despite the Mega Demon having damage-reducing ability, this weapon can still one headshot kill on this boss.
  • It was given a "Gadget Blocker" attribute (and at the same time have its fire rate reduced from 91 to 87) in 13.5.0.
  • This is the first weapon to allow you to switch to Tracer mode at one's disposal.
    • However, it was finally removed, with the original version being intact.
    • The following feature of the tracer version is this:
      • Shotgun Shotgun
      • Homing Missile Homing Missile
      • Burning Burning
  • It is (formerly) the only weapon whose name with quotation marks are entirely capitalized.
  • Related weapoms: Space Shotgun, "Warlord", Military Shotgun, Alien Shotgun, "Warcry", Riot Disperser